Why choose Digital Extremes?
Our quality games are only possible because of our eager and talented staff. We also offer excellent compensation and benefits packages as well as an amazing work environment. The successful applicant would have to relocate to our little piece of heaven, also known as, London, Ontario, Canada. For more information about London, Ontario, Canada visit our About section.
Note: We are interested in talking to people anywhere in the world but keep in mind, unless you have a degree from an accredited University and/or solid experience in your field of expertise it is extremely difficult to immigrate people.
Level Designer
- Department:
- Game\Level Design
- Type:
- Full Time
- Min Exp:
- 0 - 1 Year
- Salary:
- $45 - 80k
Main Responsibilities:
• Follow the level design pipeline from “pen & paper” game designs to implement spectacular character based levels and ultra-fun gameplay mechanics.
• Work closely with level layout artists to identify level assets and gameplay direction to ensure visual and technical quality for the levels.
• Follow direction of Lead Level Designer to maintain gameplay vision consistency.
• Contribute to level concept, layout, implementation (camera, entity, etc.), prototype modeling, scenario creation, event scripting, game balancing, pacing, and gameplay tuning.
• Contribute to general game design, as well as cooperate with all other facets of game production (programming, environment/world art and animation).
• Place and trigger entities (such as enemies, movers, and objects) to create fun, absorbing gameplay.
• Master internal tools for modeling environments and integrating game play.
• Rough out world geometry, camera paths, and lighting using 3D world-building tools.
• Assist with the scripting of gameplay entities and events.
• Creatively resolve gameplay and production issues.
• Meet production schedules and deadlines.
• Collaborate with Design team to define and refine gameplay mechanics.
• Multitask effectively, prioritize competing demands, and follow through on details
Qualifications:
• Solid knowledge of game editors.
• Previous experience working on AAA 1st person shooter titles.
• Demonstrated ability to work self-directed when necessary.
• Ability to meet tight deadlines in our fast-paced environment.
• Aptitude for learning new software tools.
• Possess exemplary oral and written communication skills.
• Willing to relocate to Canada
Preferred Extras:
• Knowledge of LUA or other scripting languages.



