Why choose Digital Extremes?
Our quality games are only possible because of our eager and talented staff. We also offer excellent compensation and benefits packages as well as an amazing work environment. The successful applicant would have to relocate to our little piece of heaven, also known as, London, Ontario, Canada. For more information about London, Ontario, Canada visit our About section.
Note: We are interested in talking to people anywhere in the world but keep in mind, unless you have a degree from an accredited University and/or solid experience in your field of expertise it is extremely difficult to immigrate people.
Available Positions
Art
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Full Time
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2 years+
Main Responsibilities:
• Utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality textures using next generation techniques such as normal mapping and advanced shaders...
Art
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Full Time
/
1 Year
Main Responsibilities:
• Utilize assets, props, effects, and lighting to build visually stunning and technically efficient game spaces. • Work closely with the Art Director, Lead Artist and Lead Level Designer to understand and execute on...
Art
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Full Time
/
2 Years
Main Responsibilities:
• Design, model, and texture awe inspiring high quality 3D game worlds. • Collaborate with Art and Design leads to create fun, functional, and memorable game worlds and levels. • Ensure gameplay functionality and...
Art
/
Full Time
/
Portfolio
Main Responsibilities:
• Design, creation and implementation of all the user interfaces in game. • Problem solving and bug fixing for both technical (art) and design issues related to User Interface Design.
Qualifications:
• A...
Art
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Full Time
/
3 Years
Main Responsibilities:
• Realize the overall artistic vision of characters based on designs, concepts and descriptions. • Design, model, and texture high quality 3D characters, paying close attention to anatomical proportions and physiology...
Art
/
Full Time
/
2 Years
Main Responsibilities:
• Utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality textures using next generation techniques such as normal mapping and advanced shaders...



